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Dungeon Master of None

Mar 30, 2018

Let’s homebrew some classes!  Wizards has set their sights on two iconic classes: the Mystic (aka the Psion) and the Artificer.  These classes are essential for running games in Dark Sun or Eberron. However, the playtest classes for the Mystic and the Artificer are not quite there yet.  We dig into why these proposed...


Mar 27, 2018

Matt and Rob put on their dueling gloves and throw down with a couple of games that claim to be historically accurate — but are in fact, nothing of the sort (also, uh, "historically accurate" isn't really a thing, but we'll get to that).

Your fearless DMs get to the root of what people are REALLY talking about when...


Mar 23, 2018

In "Couatls Conquer Europe" Matt and Rob discuss the re-launch of the Dragons Conquer America Kickstarter.  Your DMs plunge headfirst into the jungle of, uh, problems that arose during the kickstarter's initial failed run.  After tackling the basics of "How to Train Your Dragon to Conquer America," the DMs get into...


Mar 19, 2018

Matt talks about how to handle intra-party disputes by ending your sessions at the right time (00:30) and Rob shares tips on how to run games for a large number of players (05:00).  

Then, the duo discusses campaign settings.  Specifically, why D&D’s “default” setting in 5th edition, the Forgotten Realms, a.k.a....


Mar 16, 2018

Matt and Rob talk about the most recent D&D roundtable (https://www.youtube.com/watch?v=pFbCxuvknWM), featuring Mike Mearls, Matt Mercer, Matt Collville, and Adam Koebel. We discuss character death, performing for an audience, game design, and the future of Wizards of the Coast releases. Come for the keen analysis of...